Racehorse Rummy Card Game
2021年4月27日Register here: http://gg.gg/ue4js
The Rummy game is one of the popular card game betting Indians. This game is played with two decks of cards with a total of two Jokers. To make sure the win, the player needs to show a valid section of cards, and picking and discarding cards is the more important part. Players should try and follow the suit of the first card played or led with. If you do not have a card from the suit led with, you may play any card in hand. The highest ranking card from the suit led with wins or takes the trick, and they lead in the next trick. There are no trumps. For more information on Trick-Taking games, click here. Card games have been a popular means of entertainment in India for a long time now. Playing cards have kept players engrossed for hours and continue to be a thread in the social fabric. Several games and their variants are indigenous to the Indian sub continent and others have been adopted in their original forms from other parts of the world. Games in this category follow the basic pattern of Rummy, where play centers around arranging cards into particular combinations called melds. Most Rummy games share a typical flow of game play: the player draws a card (usually from either the stock or the discard pile), forms melds if able, and discards a card. 500 Rummy; Carousel. Does anyone know how to play racehorse rummy the card game? I played it a few times when I went down to Ohio. It’s similar to rummy in that you make three of a kinds and the straights but they are.
*Racehorse Rummy Card Game Rules
*Racehorse Rummy Card Game RulesArticle: Game Rules: 7 Hand RummyFebruary 24, 2011Every time my family gets together for Thanksgiving or Christmas, we all look forward to AFTER the meal. It is at this time we play 7 Hand Rummy, a card game that has been a part of these holidays for us since before I was born. This game has made these family events meaningful. Everyone gets to munch, talk, and have a good time together.
Here Is How You Play:
Seven Hand Rummy is best played with 4 decks of cards (with Jokers) for up to 8 players. If you have more players, add a deck. For 10 or more players, add another deck and so on.
The object of the game is to get rid of all your cards and accumulate as few points as possible. Points are acquired for any cards held in the hand when someone goes out. 5 points for card 2 through 7, 10 points for card 8 through the King, 15 points for an Ace (which can be played as a one or a top card above a king) and 20 points for jokers.
Deal out 11 cards to each player. Put a stack to draw from in the center and when everyone is ready, turn one card over to start the discard pile.
The player to the left of the dealer goes first and can either take the discard or take the card off the top of the stack. If someone else wants the card on the discard they can say , ’I want it’. If the person who’s turn it is does NOT want the discard, they say so and the first person that said , ’I want it’ gets to take the card AND a penalty card from the stack. It is not acceptable for someone to say, ’I want it’ for a card already under a discard. Play continues around to the left as each person tries to acquire the appropriate hand.Hands To Be Acquired:
1st Hand: 2 sets (333, 555, JJJ, etc.)
2nd Hand: 1 set and 1 run (333, 555, JJJ AND 4 5 6 of Hearts, 9 10 Jack of Spades, etc.)
3rd Hand: 2 runs (note: it is acceptable for someone to take a run and split it to make two runs i.e. 3 4 5 of Hearts and 6 7 8 of Hearts)
4th Hand: 2 sets and 1 run
5th Hand: 2 runs and 1 set
6th Hand: 3 sets pat (3 sets with NO discard)
7th Hand: 3 runs pat (3 runs with no discard)
Optional 8th Hand: One run pat - an accumulation of 1 suit from Ace to Jack or 4 to Ace (note - with this hand you can only say ’I want it’ ONE time, because you can not have a discard. You can not have an Ace on each end of your run.)
As the needed hand is acquired, the goal for the hand is placed down in front of the player on their turn. After they have laid their cards down, they may play any cards in their hand on other players cards. So if a player across the table had put down a set of 5’s and a run of clubs 5 6 Joker 8 and I had a 5 or a club that would fit their run, I would toss them across the table. If I gave the player the 7 of clubs to replace the Joker I may put that Joker anywhere else on the table. I CAN NOT put the Joker in my hand.
At any time a player discards a card that would play on the table they call out RUMMY! After pointing out where the card would have played they get to discard any card from there hand. The ’rummy’ card remains on the discard pile.
If the discard pile gets too big, you can take a couple cards off the top and set the lower part of the discard pile aside (just don’t forget they were already in play and put them back out as part of the stack).
If at any time the stack gets low, you may take the remaining stack and place it on some of the cards that were shuffled and put on the side to replenish the stack. Note the original stack goes on top of the new stack. If the stack gets depleted and there are no cards left over from shuffling, take the discards that were put on the side and shuffle them to restore the stack.
A discard is not required for someone to go out, their last card can be played on another player.
Notes For Helping First Time Players:
*When playing a hand requiring sets put the cards in your hand in numbered order: for example 3, 5, 5, 5, 8, 10, J, J, Q, K, A (of course the Ace can be at the beginning or the end). Remember suit doesn’t matter.
*When playing a hand requiring runs, order the cards from lowest to highest in their appropriate suit. It will be easier to read your hand if you keep hearts and diamonds separated by clubs or spades and vice versa. It is easy to mistake a cards suit when paying attention to the game and trying to make runs.
*When people start putting down their hands, if you have a card that would play on them either put it safely to the side in your hand or put the card face down on the table in front of you so you don’t play it by accident and make a rummy.
*Once you have played your cards down and played what you have to put on other players, discard your high point cards first. That would be Aces, then 8s and higher, leaving you with 5 point cards if someone goes out.
*Just because someone hasn’t put down doesn’t mean they can’t go out. Many a game some one has needed one card to complete a run or a set and once they have that card (either draw it or have it discarded to them), they put down their cards and all the remaining cards in their hand plays on other players.
*Most importantly, HAVE FUN! It is a special time when everyone in a family can sit down and do something besides eat.
By Suntydt from Tazewell, TNRead More Comments
This page contains a list of all the game rules we’ve posted to our blog, sorted by game family. You can also view the list alphabetically.
Can’t decide and want to learn all the games? You can get an ebook with the rules to over 180 card games by signing up for our email service!
While we have the rules for many of the world’s most popular card games, it would be impossible to list them all. If your favorite isn’t here, though, we’d be happy to hear about it! Drop us a line and tell us what we’re missing out on.Authors games
Games in this category have the same basic mechanic as Authors: players ask each other for cards that they need.Betting games
Games that typically involve money changing hands as a result of the outcome of hands. Of course, almost any game can be a betting game if you try hard enough (by playing for, say, one cent a point, or even simply agreeing to pay a certain amount to the winner of the game).
Poker games are listed separately under their own heading below.Commerce games
Games in this category have the same basic mechanic as Commerce: players exchange cards one at a time until someone is happy with their hand.Counting games
How to bet trifecta in horse racing. Games that depend on each card having a numerical value. Usually, the values of the cards are simply added together to arrive at a desired total (or a higher one than the opponent), but some games allow subtraction or even multiplication and division to come into play.Children’s gamesClimbing games
Games in this category feature game play where players continually play higher and higher cards or combinations of cards.Fishing gamesLayout games
Games where the goal is to fill in or complete a layout of cards. Usually, there are rules governing which cards can be placed where.Partnership games
All games that are traditionally played in fixed pairs or teams. (There are some games where players form temporarily alliances that change from hand to hand; these are not listed here.)Poker variants
Poker games generally revolve around comparing your hand to that of your opponents, using a standardized ranking of Poker hands. Games in the Poker family also almost always involve betting, allowing players to judge the apparent strength of their opponents’ hands and quit the game early if they feel they are outclassed. (Games in this family which don’t generally include betting are marked with an asterisk.)
Players new to poker might want to check out our guide to poker as well.
*East–West*
*Knock Poker*
*Liar’s Poker*Reaction games
Games where a player has to quickly react to a particular action, such as a signal from another player, or a particular card being revealed.Rummy games
Games in this category follow the basic pattern of Rummy, where play centers around arranging cards into particular combinations called melds. Most Rummy games share a typical flow of game play: the player draws a card (usually from either the stock or the discard pile), forms melds if able, and discards a card.Canasta group
This subgroup of the Rummy family are generally partnership games played with multiple decks. Melds of seven or more cards carry special status. Usually, at least one of these is required to go out and end the hand.Contract Rummy games
This subgroup of the Rummy family requires players to meet a contract (a certain number and type of melds) in order to go out, which changes on each successive hand.Shedding games
Games in this family are won by the player who runs out of cards first (or, in some games, are lost by the last player stuck with cards).Racehorse Rummy Card Game RulesSolitaire games
Games for one player.Racehorse Rummy Card Game RulesCompetitive solitaire games
Games for two or more players, but the game otherwise operates according to solitaire-style rules. Often, this takes the form of players each playing their own individual solitaire games, but some portion of the layout (like the foundations) is shared.Stops games
Games in this family have the distinction of the progression of game play sometimes being brought to a halt by the unavailability of a needed card.Strategy games
While most card games involve at least a little strategy, and some can be given broad, in-depth study, most of them involve managing the random cards you’re given. The games in this category greatly reduce or eliminate the luck of the draw altogether. Some of them even allow players to know the whereabouts of every card in the deck. Others have you swap hands with your opponent and play the same cards again from the other side to see if you can do any better.Trick-taking games
Games in this family have players contribute cards to tricks, which are then captured by one of the players (usually the highest card of the same suit of the first card played).Nullo games
In this subset of trick-taking games, the aim is to avoid taking particular cards in tricks. In many cases, this results in players trying to avoid taking tricks at all.Trick-taking and melding games
Games in this category allow players to score points both by taking tricks (as above) and by forming melds (as in the rummy group).Uncategorized/other
Register here: http://gg.gg/ue4js
https://diarynote-jp.indered.space
The Rummy game is one of the popular card game betting Indians. This game is played with two decks of cards with a total of two Jokers. To make sure the win, the player needs to show a valid section of cards, and picking and discarding cards is the more important part. Players should try and follow the suit of the first card played or led with. If you do not have a card from the suit led with, you may play any card in hand. The highest ranking card from the suit led with wins or takes the trick, and they lead in the next trick. There are no trumps. For more information on Trick-Taking games, click here. Card games have been a popular means of entertainment in India for a long time now. Playing cards have kept players engrossed for hours and continue to be a thread in the social fabric. Several games and their variants are indigenous to the Indian sub continent and others have been adopted in their original forms from other parts of the world. Games in this category follow the basic pattern of Rummy, where play centers around arranging cards into particular combinations called melds. Most Rummy games share a typical flow of game play: the player draws a card (usually from either the stock or the discard pile), forms melds if able, and discards a card. 500 Rummy; Carousel. Does anyone know how to play racehorse rummy the card game? I played it a few times when I went down to Ohio. It’s similar to rummy in that you make three of a kinds and the straights but they are.
*Racehorse Rummy Card Game Rules
*Racehorse Rummy Card Game RulesArticle: Game Rules: 7 Hand RummyFebruary 24, 2011Every time my family gets together for Thanksgiving or Christmas, we all look forward to AFTER the meal. It is at this time we play 7 Hand Rummy, a card game that has been a part of these holidays for us since before I was born. This game has made these family events meaningful. Everyone gets to munch, talk, and have a good time together.
Here Is How You Play:
Seven Hand Rummy is best played with 4 decks of cards (with Jokers) for up to 8 players. If you have more players, add a deck. For 10 or more players, add another deck and so on.
The object of the game is to get rid of all your cards and accumulate as few points as possible. Points are acquired for any cards held in the hand when someone goes out. 5 points for card 2 through 7, 10 points for card 8 through the King, 15 points for an Ace (which can be played as a one or a top card above a king) and 20 points for jokers.
Deal out 11 cards to each player. Put a stack to draw from in the center and when everyone is ready, turn one card over to start the discard pile.
The player to the left of the dealer goes first and can either take the discard or take the card off the top of the stack. If someone else wants the card on the discard they can say , ’I want it’. If the person who’s turn it is does NOT want the discard, they say so and the first person that said , ’I want it’ gets to take the card AND a penalty card from the stack. It is not acceptable for someone to say, ’I want it’ for a card already under a discard. Play continues around to the left as each person tries to acquire the appropriate hand.Hands To Be Acquired:
1st Hand: 2 sets (333, 555, JJJ, etc.)
2nd Hand: 1 set and 1 run (333, 555, JJJ AND 4 5 6 of Hearts, 9 10 Jack of Spades, etc.)
3rd Hand: 2 runs (note: it is acceptable for someone to take a run and split it to make two runs i.e. 3 4 5 of Hearts and 6 7 8 of Hearts)
4th Hand: 2 sets and 1 run
5th Hand: 2 runs and 1 set
6th Hand: 3 sets pat (3 sets with NO discard)
7th Hand: 3 runs pat (3 runs with no discard)
Optional 8th Hand: One run pat - an accumulation of 1 suit from Ace to Jack or 4 to Ace (note - with this hand you can only say ’I want it’ ONE time, because you can not have a discard. You can not have an Ace on each end of your run.)
As the needed hand is acquired, the goal for the hand is placed down in front of the player on their turn. After they have laid their cards down, they may play any cards in their hand on other players cards. So if a player across the table had put down a set of 5’s and a run of clubs 5 6 Joker 8 and I had a 5 or a club that would fit their run, I would toss them across the table. If I gave the player the 7 of clubs to replace the Joker I may put that Joker anywhere else on the table. I CAN NOT put the Joker in my hand.
At any time a player discards a card that would play on the table they call out RUMMY! After pointing out where the card would have played they get to discard any card from there hand. The ’rummy’ card remains on the discard pile.
If the discard pile gets too big, you can take a couple cards off the top and set the lower part of the discard pile aside (just don’t forget they were already in play and put them back out as part of the stack).
If at any time the stack gets low, you may take the remaining stack and place it on some of the cards that were shuffled and put on the side to replenish the stack. Note the original stack goes on top of the new stack. If the stack gets depleted and there are no cards left over from shuffling, take the discards that were put on the side and shuffle them to restore the stack.
A discard is not required for someone to go out, their last card can be played on another player.
Notes For Helping First Time Players:
*When playing a hand requiring sets put the cards in your hand in numbered order: for example 3, 5, 5, 5, 8, 10, J, J, Q, K, A (of course the Ace can be at the beginning or the end). Remember suit doesn’t matter.
*When playing a hand requiring runs, order the cards from lowest to highest in their appropriate suit. It will be easier to read your hand if you keep hearts and diamonds separated by clubs or spades and vice versa. It is easy to mistake a cards suit when paying attention to the game and trying to make runs.
*When people start putting down their hands, if you have a card that would play on them either put it safely to the side in your hand or put the card face down on the table in front of you so you don’t play it by accident and make a rummy.
*Once you have played your cards down and played what you have to put on other players, discard your high point cards first. That would be Aces, then 8s and higher, leaving you with 5 point cards if someone goes out.
*Just because someone hasn’t put down doesn’t mean they can’t go out. Many a game some one has needed one card to complete a run or a set and once they have that card (either draw it or have it discarded to them), they put down their cards and all the remaining cards in their hand plays on other players.
*Most importantly, HAVE FUN! It is a special time when everyone in a family can sit down and do something besides eat.
By Suntydt from Tazewell, TNRead More Comments
This page contains a list of all the game rules we’ve posted to our blog, sorted by game family. You can also view the list alphabetically.
Can’t decide and want to learn all the games? You can get an ebook with the rules to over 180 card games by signing up for our email service!
While we have the rules for many of the world’s most popular card games, it would be impossible to list them all. If your favorite isn’t here, though, we’d be happy to hear about it! Drop us a line and tell us what we’re missing out on.Authors games
Games in this category have the same basic mechanic as Authors: players ask each other for cards that they need.Betting games
Games that typically involve money changing hands as a result of the outcome of hands. Of course, almost any game can be a betting game if you try hard enough (by playing for, say, one cent a point, or even simply agreeing to pay a certain amount to the winner of the game).
Poker games are listed separately under their own heading below.Commerce games
Games in this category have the same basic mechanic as Commerce: players exchange cards one at a time until someone is happy with their hand.Counting games
How to bet trifecta in horse racing. Games that depend on each card having a numerical value. Usually, the values of the cards are simply added together to arrive at a desired total (or a higher one than the opponent), but some games allow subtraction or even multiplication and division to come into play.Children’s gamesClimbing games
Games in this category feature game play where players continually play higher and higher cards or combinations of cards.Fishing gamesLayout games
Games where the goal is to fill in or complete a layout of cards. Usually, there are rules governing which cards can be placed where.Partnership games
All games that are traditionally played in fixed pairs or teams. (There are some games where players form temporarily alliances that change from hand to hand; these are not listed here.)Poker variants
Poker games generally revolve around comparing your hand to that of your opponents, using a standardized ranking of Poker hands. Games in the Poker family also almost always involve betting, allowing players to judge the apparent strength of their opponents’ hands and quit the game early if they feel they are outclassed. (Games in this family which don’t generally include betting are marked with an asterisk.)
Players new to poker might want to check out our guide to poker as well.
*East–West*
*Knock Poker*
*Liar’s Poker*Reaction games
Games where a player has to quickly react to a particular action, such as a signal from another player, or a particular card being revealed.Rummy games
Games in this category follow the basic pattern of Rummy, where play centers around arranging cards into particular combinations called melds. Most Rummy games share a typical flow of game play: the player draws a card (usually from either the stock or the discard pile), forms melds if able, and discards a card.Canasta group
This subgroup of the Rummy family are generally partnership games played with multiple decks. Melds of seven or more cards carry special status. Usually, at least one of these is required to go out and end the hand.Contract Rummy games
This subgroup of the Rummy family requires players to meet a contract (a certain number and type of melds) in order to go out, which changes on each successive hand.Shedding games
Games in this family are won by the player who runs out of cards first (or, in some games, are lost by the last player stuck with cards).Racehorse Rummy Card Game RulesSolitaire games
Games for one player.Racehorse Rummy Card Game RulesCompetitive solitaire games
Games for two or more players, but the game otherwise operates according to solitaire-style rules. Often, this takes the form of players each playing their own individual solitaire games, but some portion of the layout (like the foundations) is shared.Stops games
Games in this family have the distinction of the progression of game play sometimes being brought to a halt by the unavailability of a needed card.Strategy games
While most card games involve at least a little strategy, and some can be given broad, in-depth study, most of them involve managing the random cards you’re given. The games in this category greatly reduce or eliminate the luck of the draw altogether. Some of them even allow players to know the whereabouts of every card in the deck. Others have you swap hands with your opponent and play the same cards again from the other side to see if you can do any better.Trick-taking games
Games in this family have players contribute cards to tricks, which are then captured by one of the players (usually the highest card of the same suit of the first card played).Nullo games
In this subset of trick-taking games, the aim is to avoid taking particular cards in tricks. In many cases, this results in players trying to avoid taking tricks at all.Trick-taking and melding games
Games in this category allow players to score points both by taking tricks (as above) and by forming melds (as in the rummy group).Uncategorized/other
Register here: http://gg.gg/ue4js
https://diarynote-jp.indered.space
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